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AICountedObject.h

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00001 #ifndef __AICountedObject__
00002 #define __AICountedObject__
00003 
00004 /*
00005  *        Name: AICountedObject.h
00006  *              $Id $
00007  *      Author:
00008  *        Date:
00009  *     Purpose: Adobe Illustrator Counted Object Suite.
00010  *
00011  * ADOBE SYSTEMS INCORPORATED
00012  * Copyright 1999-2007 Adobe Systems Incorporated.
00013  * All rights reserved.
00014  *
00015  * NOTICE:  Adobe permits you to use, modify, and distribute this file 
00016  * in accordance with the terms of the Adobe license agreement 
00017  * accompanying it. If you have received this file from a source other 
00018  * than Adobe, then your use, modification, or distribution of it 
00019  * requires the prior written permission of Adobe.
00020  *
00021  */
00022 
00023 
00024 /*******************************************************************************
00025  **
00026  **     Imports
00027  **
00028  **/
00029 
00030 #ifndef __AITypes__
00031 #include "AITypes.h"
00032 #endif
00033 
00034 
00035 #include "AIHeaderBegin.h"
00036 
00039 /*******************************************************************************
00040  **
00041  **     Constants
00042  **
00043  **/
00044 
00045 #define kAICountedObjectSuite                           "AI Counted Object Suite"
00046 #define kAICountedObjectSuiteVersion3           AIAPI_VERSION(3)
00047 #define kAICountedObjectSuiteVersion            kAICountedObjectSuiteVersion3
00048 #define kAICountedObjectVersion                         kAICountedObjectSuiteVersion
00049 
00050 
00051 /*******************************************************************************
00052  **
00053  **     Suite
00054  **
00055  **/
00056 
00057 
00090 typedef struct {
00091 
00097         AIAPI ai::int32 (*AddRef) ( void* object );
00098 
00104         AIAPI ai::int32 (*Release) ( void* object );
00105 
00106 } AICountedObjectSuite;
00107 
00108 
00109 #include "AIHeaderEnd.h"
00110 
00111 
00112 #endif


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