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ATE::IKinsoku Class ReferenceEncapsulates a Kinsoku as a text resource. More...
Detailed DescriptionEncapsulates a Kinsoku as a text resource. The methods allow you to add, access, and manipulate Kinsoku for use with the Adobe Text Engine (ATE). The Constructor & Destructor Documentation
Constructor. Constructs an empty Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception(). Referenced by Duplicate().
Copy constructor.
References ATE::sKinsoku.
Constructs this C++ object from the corresponding C object returned by an ATE suite function. The C++ object manages reference counting.
Destructor. References ATE::sKinsoku. Member Function Documentation
Creates a new object by duplicating the information in this one.
References IKinsoku(), ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Retrieves the characters that can be left hanging in this Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Retrieves the number of characters in the hanging character set of this Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Retrieves the name of this Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Retrieves the number of characters in the name of this Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Retrieves the characters that cannot be used at a break in this Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Retrieves the number of characters in the no-break character set of this Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Retrieves the characters that cannot be used to end this Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Retrieves the number of characters in the no-end character set of this Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Retrieves the characters that cannot be used to start this Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Retrieves the number of characters in the no-start character set of this Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Retrieves a reference to this object.
Referenced by ATE::IKinsokuSet::Add(), ATE::IKinsokuSet::Find(), IsEquivalent(), ATE::IKinsokuSet::Replace(), and ATE::IParaFeatures::SetKinsoku().
Does a shallow equivalency test Does a deep equivalency test. Reports whether this object represents the same Kinsoku as another Kinsoku object.
References GetRef(), ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Reports whether a character is in the hanging set of this Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Reports whether the resource been modified since it became editable.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Reports whether a character is in the no-break set of this Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Reports whether a character is in the no-end set of this Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Reports whether a character is in the no-start set of this Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Reports whether this is a null object.
References ATE::sKinsoku.
Reports whether this is a predefined Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Reports whether this object matches a predefined tag.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Comparison operator tests for inequality.
Assignment operator.
References ATE::sKinsoku.
Comparison operator tests for equality.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Sets the characters that can be left hanging in this Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Sets the name of this Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Sets the characters that cannot be used at a break in this Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Sets the characters that cannot be used to end this Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception().
Sets the characters that cannot be used to start this Kinsoku.
References ATE::sKinsoku, and ATE::Throw_ATE_Exception(). The documentation for this class was generated from the following files: |
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